Man Walking with Umbrella

5)

CODE:

#include<stdio.h>
#include<graphics.h>
#include<conio.h>
#define GroundY getmaxx()*0.75
int ldisp=0;
void DrawManAndUmbrella(int x,int ldisp)
{
//head
circle(x,GroundY-90,10);
line(x,GroundY-80,x,GroundY-30);
//hand
line(x,GroundY-70,x+10,GroundY-60);
line(x,GroundY-65,x+10,GroundY-55);
line(x+10,GroundY-60,x+20,GroundY-70);
line(x+10,GroundY-55,x+20,GroundY-70);
//legs
line(x,GroundY-30,x+ldisp,GroundY);
line(x,GroundY-30,x-ldisp,GroundY);
//umbrella
pieslice(x+20,GroundY-120,0,180,40);
line(x+20,GroundY-120,x+20,GroundY-70);
}
void Rain(int x)
{
int i,rx,ry;
for(i=0;i<400;i++)
{
 rx=rand() % getmaxx();
 ry=rand() % getmaxy();
 if(ry<GroundY-4)
 {
  if(ry<GroundY-120 || (ry>GroundY-120 && (rx<x-20 || rx>x+60)))
  line(rx,ry,rx+0.5,ry+4);
 }
}
}
void main()
{
  int gd=DETECT,gm,x=0;
  //Change BGI directory according to yours
  initgraph(&gd,&gm," ");
  while(!kbhit())
  {
  //Draw Ground
   line(0,GroundY,getmaxx(),GroundY);
   Rain(x);
   ldisp=(ldisp+2)%20;
   DrawManAndUmbrella(x,ldisp);
   delay(75);
   cleardevice();
   x=(x+2)%getmaxx();
}
  getch();
}

OUTPUT:


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